Adam Badura


Adam Badura is a software developer and an architect at Nokia. He has over 10 years of work experience, however his passion for programming (with C++ mostly) is much older. Adam's interests are mostly development of good software across all levels: from general design to technical details of specific implementation. His natural bent for formal things are complemented by eagerness to share own experience and learn from experience of others.



Techniques for mocking in C++ (2017)

Proper mocking and stubbing are very useful, if not even required, to properly test software. However, many interesting cases relate to components difficult to mock – like external C-style APIs (POSIX, WinAPI or even library functions themselves) or dreaded singletons. In this presentation, I will share various techniques to deal with such cases and mock interfaces that otherwise seem difficult or even impossible to mock.


Critical Code Analysis With Observer Pattern (2016)

The Observer design pattern belongs perhaps to the most popular ones. Especially for those who work with user interfaces. It is very useful while appearing to be simple to implement. However that is wrong impression! Presentation shows typical pattern implementation errors (in C++) demonstrating at the same time the need to be suspicious about the code.


Code Review Process (2015)

Code review process is an important tool for raising code quality and team competences. However it has significant psychological consequences which are easy to forget in a strongly technical environment. So what to do? How to do it? What should be avoided? What to take into account when picking procedures and tools?