That talk will present the C++ world seen from Low Latency domain. The world where no dynamic allocations are welcomed, C++ exceptions are nearly not used, where STL containers are often not enough, and where developers often need to go deep down to assembly level to verify if the code really does its best.
C++ is not C. C++ developers too often forget about that. The effects are often disastrous. nullptr dereferences, buffer overflows, resource leaks are the problems often seen in C++ applications bug trackers. Does it have to be like that? The talk presents a few simple rules tested in production that will make most of those issues go away and never appear again in the C++ software. Interested? Come and see :-)