Andreas has been writing software professionally for more than 10 years, working in areas ranging from real-time graphics to distributed systems to embedded systems. He enjoys hiding complex functionalities behind powerful type-rich interfaces and likes it very much when the compiler finds his bugs for him. Andreas is one of the co-organizers of the Munich C++ user group, where he gets to discuss these topics with others on a regular basis.
He currently works for BMW, where he tries to make cars smarter than humans.
Taming dynamic memory - An introduction to custom allocators in C++ (2018)
Howling at the Moon: Lua for C++ Programmers (2017)